The following results are foreseen from the implementation of CODING4GIRLS objectives and activities:
Methodological Learning Framework
A methodological learning framework (IO1) based on design thinking approaches for building programming skills among young people and promoting the uptake of computer science careers through positive attitudes and preparedness for entering the world of work. The proposed framework will encourage learners to focus on user centred solutions by taking into account the bigger picture of community and societal needs, therefore demonstrating the links between ICT and real-life;
Promoting the Development of Programming Skills among Girls through Serious Games
A proof-of-concept approach (IO2) for building programming skills among young people in basic and secondary education through the design and development of serious games. The approach will encourage participation in programming activities through a "low entry high ceiling approach" that has low knowledge requirements in the beginning while not limiting problem-solving challenges for more advanced learners. Learners will then be exposed to "half baked" scenarios and encouraged to finish partially completed solutions by building blocks of software; the interface will be available in all languages represented in the consortium as well as in English;
Instructional Support Content
Instructional support content (IO3) in the form of best practice videos that will facilitate the integration of the proposed design thinking methodologies and the serious game approach into existing school practices, enriching learning for the benefit of the ultimate end-users, i.e. learners and teachers. It includes a user guide on the proposed programming skill development approach which will act as a reference on its use; the guide will be available in all languages represented in the consortium as well as in English.